In the gaming culture, there are several games that are talked about so frequently as being terrible, they rise up to supernova status. E.T. for the Atari is one that comes to mind. Everyone has heard the rumors of its poor reception leading Atari to buy land in New Mexico in order to create a landfill and dispose of the excess copies. Superman 64 is another good example. Terrible controls synthesized with strict time constraints for missions ended up sending the game to the Island of Misfit Games.
There’s much joy to be had in the infamous, laughably terrible games that exist out there, but what happens when you sit down with the ambition of beating one of them? I recently fired up a copy of Barney’s Hide and Seek in search of answers.

A journey more epic than the Oregon Trail itself
2:48 PM - The first thing I noticed is that you cannot pause the game. You press the start button, only to see Barney blowing a kiss. If you lie stagnant long enough, he begins what can only be described as a jig of happiness.
2:55 PM - I won’t lie. At this point I want nothing more than to give up. I have no idea what motivates me to carry forward. Perhaps it’s some ill-placed form of journalistic integrity, or just a product of masochism.
3:04 PM – I cannot even explain what just happened.
3:18 PM - Several levels have been completed now, but I’ve noticed no curve in difficulty. The linear format of the levels makes me yearn for the days of simplistic platformers, but it also makes me grimace at such lazy design.

A truly unsettling moment of confrontation
3:34 PM - I can’t tell if I’ve yet to even make progress. The levels blend together so much that it’s impossible to tell if I’m reaching the end of the game, or if I’ve been thrown into some Twilight Zone-esque void. Am I doomed to play hide and seek for the rest of my life?
3:47 PM - That’s it. I’m not progressing. I’m trapped. Paranoia is setting in, and an extremely unpleasant chill is running up my spine.
3:56 PM - A water level! I knew I was getting somewhere!
4:08 PM - Phone’s ringing, but I ignore it. There’s no time to mingle with friends, clients, or telemarketers. I’ve been given a mission, and I’d never forgive myself if I just gave up on it.
4:09 PM - Screw this. I quit.


Wardrox
Gary
Jordan
Dant
Chris