Posts Tagged ‘flash’

Stoneage Blast

Monday, May 11th, 2009

Stoneage Blast is, as is seemingly the trend with flash games that have dino-related contents, a horizontal shooter where you and your “prehistoric beast” must safe Earth from alien attack.

You ride your flying, fire breathing fantasy dino through an assumed 5 levels (sadly, due to my poor shmup skills, I only reached the end of level 2. Though I will be finishing it off later in the week when I have more time) gaining points and weapon powerups. Each level follows the standard shmup format of patterned waves of enemies followed by an end boss. Some enemies when killed drop power ups for your weapon/dino, which increases the spread and damage of your shots. Every time you take damage a powerup is lost.

pew pew pew

This leaves a very interesting dynamic where by you actively try to kill enemies (as oppose to avoid them), all the while trying to take no damage. Hopefully resulting in having an awesomely suped-up flying dino to battle the stage’s end boss.

Oh, and the music and art style are surprisingly awesome. I would give this game a “RAWR” out of ten, even though the dino isn’t specifically a dino. But I’m willing to let that slide. Go play it!

Flash Game: Robot Dinosaurs That Shoot Beams When They Roar ™

Monday, April 6th, 2009

RAWR

If there is one thing the world is crying out for more of it’s flash games with dinosaurs in. Thankfully, that call has been answered this morning with my discovery of Robot Dinosaurs That Shoot Beams When They Roar ™.

The mouse controlled Shmup puts you in control of one of two available jet pack wearing dinos; Tyrannosaurus X or Dinomite. These extra-terrestrial dinos have the ability to shoot beams when they roar, as one might expect from the title.

RAWR

Your objective is to avoid obstacles, pick up a power-up or two, shoot down your enemies and reach the end of the level to gain some much needed dinoforce.

Your main attack is your rawr, which shoots a beam of dino-destruction on any foes ahead. This uses up your rechargeable dino-beam power. The lower your power, the less damage your beam does and the less rawr you do.

Although depressingly short and only one level long, the game really is awesome. From the cheesy guitar shreads to the over the top dialogue, everything about this game requires some ill-fitting word to have the phrase “some”, “tastic” or “adical” attached to the end of it and used as an adjective.